Читаем Shan, Darren - Cirque Du Freak 05 - Trials Of Death полностью

Paris Skyle, a white-haired, grey-bearded Prince — he was also the oldest living vampire — asked if I was willing to accept whatever Trial came my way. I said I was. He announced to the hall in general that the Period of Preparation would be used, and that some Trials had been withdrawn, because of my size and youth. He asked if anyone objected. Mika Ver Leth — who'd suggested the Trials — looked unhappy about the allowances and picked irritably at the folds of his black shirt but said nothing. "Very well," Paris declared. "We shall draw the first Trial."


A bag of numbered stones was brought forward by a green-uniformed guard. I'd been told that there were seventeen stones in it, each with its own number. Each number corresponded to a Trial, and the one I picked would be the Trial I'd have to face.


The guard shook the bag and asked if anyone wanted to examine the stones. One of the Generals raised a hand. This was common practice — the stones were always examined — so I didn't worry about it, just focused on the floor and tried to stop the nervous rumblings of my belly.


When the stones had been checked and approved, the guard shook them up once more, then held the bag out to me. Closing my eyes, I reached in, grabbed the first stone I touched, and drew it out. "Number eleven," the guard shouted. "The Aquatic Maze."


The vampires in the Hall mumbled softly among themselves.


"Is that good or bad?" I asked Vanez while the stone was taken up for the Princes to verify.


"It depends," he said. "Can you swim?"


"Yes."


"Then it's as good a first Trial as any. Things could have been worse."


Once the stone had been checked and put aside so that it couldn't be drawn again, Paris told me that I would be expected to report for the Trial at dusk tomorrow. He wished me luck — he said business would keep him away, though one of the other Princes would be present — then dismissed me. Leaving the Hall, I hurried away with Vanez and Mr. Crepsley to prepare for my first test and brush with death.


CHAPTER THREE


THE AQUATIC MAZEwas man-made, built with a low ceiling and watertight walls. There were four doors in and out of it, one in each of its four external walls. From the center where I would be left, it usually took five or six minutes to find your way out, if you didn't get lost.


Butin the Trial, you had to drag around a heavy rock — half your weight — which slowed you down. With the rock, eight or nine minutes was good going.


In addition to the rock, there was the water to deal with. As soon as the Trial began, the maze started to fill with water, which was pumped in through hoses from underground streams. The water slowed you down even more, and finding your way through the maze usually took about fifteen minutes. If it took longer, you were in serious trouble — because the maze filled to the top in seventeen minutes exactly.


"It's important not to panic," Vanez said. We were down in one of the practice mazes, a smaller version of the Aquatic Maze. The route wasn't the same — the walls of the Aquatic Maze could be moved around, so the maze was different each time — but it served as a good learning experience. "Most who fail in the maze do so because they panic," he went on. "It can be frightening when the water rises and the going gets slower and tougher. You have to fight that fear and concentrate on the route. If you let the water distract you, you'll lose your way — and then you're finished."


We spent the early part of the night walking through the maze, over and over, Vanez teaching me how to make a map inside my head. "Each wall of the maze looks the same," he said, "but they aren't. There are identifying marks — a discolored stone, a jagged piece of floor, a crack. You must note these small differences and build your map from them. That way, if you find yourself in a passage where you've already been, you'll recognize it and can immediately start looking for a new way out, wasting no time."


I spent hours learning how to make mental maps of the maze. It was a lot harder than it sounds. The first few passages were easy to remember — a chipped stone in the top left corner of one, a moss-covered stone in the floor of the next, a bumpy stone in the ceiling of the one after that — but the farther I went, the more I had to remember, and the more confusing it became. I had to find something new in every corridor, because if I used a mark that was similar to one I'd committed to memory already, I'd get the two confused and end up chasing my tail.


"You're not concentrating!" Vanez snapped when I came to a standstill for the seventh or eighth time.


"I'm trying," I grumbled, "but it's hard."


"Tryingisn't good enough," he barked. "You have to tune out all other thoughts. Forget the Trials and the water and what will happen if you fail. Forget about dinner and breakfast and whatever else is distracting you. Think only about the maze. It must fill your thoughts completely, or you're doomed."


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